Whow - a really thorough investigation! Great job! Might not be sustainable, but you'll dust off. As long as you have at least 1 air blade for 1800 weight, you should at least be able to achieve basic lift. Not a large enough gap to really change much. So, weights listed on tooltips are not entirely accurate.ĮDIT 3: THrough further testing with many different forms of weighting and a better designed fulcrum, the TWR seems to be somewhere between 30:1 to 33:1. Now, of course, this barely gives lift, so you'll need a bit less weight if you want sustainable lift, and the weight you can get lift with will be contingent on the other factors from questions 2 and 3, but this is still solid information.ĮDIT 2: Using different objects to achieve the same weight gives different (slightly, within around 10-20%) TWR. This means 1 air blade can life roughly 1800 weight, giving it a 30:1 TWR, much more than what I expected. Now, my findings are assuming the accuracy of the listed weights, but I found 1 air blade lifts about 60 armored blocks (and 1 unpowered airblade). Put a powered and stabalized air blade on one end and an unpowered one (for counter weight) along with armored blocks for weight testing. I'm still doing my own testing, but I'd like some info/advice if you have some to share.ĮDIT: So, I made a fulcrum. And the max speed I can achieve is 50.3 MPH (about 81 KPH). The best set up for "wings" I have found is to simple put them all in a long line as too close causes flipping. I cannot tell the best ratio for stabalization, but my current flier uses 24 total, 8 of which are stabalized and it works okay. So far, the TWR seems to be around 10 to 1 (with the air blade at 60 weight) allowing a carry per blade of about 600. What's the max possible speed, like how land vehicles cap at around 34 MPH, which is around 56 KPH (that cap stated is based off of my experiments and a lot of online research of others' designs)? Is there a specifc set up of the "wings" (whether they be lines or clusters of air blades) that works best?Ĥ. Is there a ratio for stabalized to non-stabalized airblade for optimal lift/speed?ģ. What's the TWR for air blades? Kinda something I think should just be in the game on the tooltip, but still currious.Ģ. The entire biome is at this height which appears to be too high for my vehicle.I've gotten building ground vehicles very well, lots of RL knowledge to carry over there, but does anyone have any tips for ai blade? I've also got some specific questions.ġ. And this isn't like a single peak i'm trying to climb over. The problem is this is not high enough to enter the tundra plains to the south of me. Is there an altitude limit because i've increased the number of blades to 12 and i cant seem to climb any higher. This problem has been solved by rebuilding the whole thing. The other components are just the cockpit and some blocks to hold the blades. The craft is built perfectly symetriclly even down to the rotation of the batteries. I've checked all my blade directions and settings. I can then comfortably hover upside down or flip it back over by trying to climb yet again. Thirdly if i try to gain altitiude only one side (the left ones) seem to give any more lift and will flip the craft over. Secondly if i press forwards it goes forward and right. Firstly if i stop it hovers but leans ever so slightly to the left. So i made my first flyer and its giving me problems.
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